Tim Ketzer, filmography
unless otherwise noted, all work was done in Maya or Alias
2005
 
 
 
King Kong
 
 
 
-lighting full stage with Kong jumping into the audience
-lighting Brontos, Raptors and trees.
-lighting Kong on stage
-lighting of bridge extension and cables behind Ann
Charlie & The Chocolate Factory
 
 
 
 
 
 
 
 
-projection grass texture (Renderman) and geometry for bridge in main room to remove steps in bridge
-whip animation, lighting of door and room of "whipped cream" room
-lighting of lower part of Oompa Loompa stage (original stage had to be replaced due to moco misalignment)
-2d squirrel placement for a variety of scenes
-lighting of Oompa Loompas for a variety of scenes in tunnel
-lighting of ceiling and wall for a variety of scenes
-animation layout for some chocolate sucking machine scenes
2004
Alien versus Predator -modelling
Troy
 
 
 
 
 
-modelling, UV layout of Trojan buildings, props, and the palace of Troy
(polygonal modelling in several levels of details while keeping the UVs,
 following architectural blueprints used by the set builders)
-model of a crow
-matte painting, texture painting
-lighting
2003
Big Fish -model, texture layout, lighting, rendering of a C-47 airplane
2002
Die Another Day -lighting technical director on the "ice wave" sequence
2001
George And The Dragon -model maker, suit performer
Germanikus -nurbs model of Roman coliseum for set extension
Fear Dot Com
 
 
 
-textures, lighting and animation for collapsing ball
-particle system for cockroaches running across a room
-modelling collision geometry,
-tracking using Maya live
The Musketeer
 
-modelling of a grappling hook
-animating a shadow of a rope cast onto a curved tower surface
2000
Starhunter (TV series) -visual effects supervisor for shoot in Canada
Tea Tattoo -model and animation of a spider for traditional animator to use as a template
Catching The Stars
 
-model of a space station solar panel
-textures for a photo realistic Earth
2001: A Space Travesty
 
-model of a Space Shuttle, boosters and external tank
-textures for Space Shuttle
Otto, Der Katastrofenfilm
 
-model, animation, texturing and rendering of title logo breaking apart
-animation of people walking on the deck of the "Queen Henry"
1999
Vortex -specialty prop maker: weapons, money chips, ID-cards, scanning bracelets
1998
 
Armageddon
 
-particle meteoroids
-model and textures for space shuttle thrusters

 
 
 
Sphere
 
 
 
-model of space ship interior following blueprints
-model, animation, textures, particles for space ship exploding
-design of "The Sphere"
-model and animated textures for control panel
The Truman Show -moonlit water surface (Arete digital nature tools), moon and light beam

 
Hard Rain
 
-model and animation of birds flying
-model, textures, lighting of traffic lights
1997
 
 
Batman & Robin
 
 
-models, textures, lighting and animation of a variety of "Batarangs" and cables throughout the film
-design of "Mr Freeze telescope" barrel interior
-cgi debris falling down the observatory cliff
Spawn -textures for detonator sequence
The Postman -model of railroad cars and terrain for matte painting
Rocketman -model, matchmove and lighting of CGI visor

 
 
The Devil's Advocate
 
-particle smoke (Dynamation)
-model and matchmoving of collision geometry

 
Air Force One
 
-model, textures and matchmoving of 747 tail fin to add bullet holes
-cgi debris to replace actual debris of model plane exploding

 
Smilla's Sense Of Snow -textures and rendering of snow covered sidewalk
1996
 
 
 
 
Space Jam
 
 
 
 
-model of stadium, uprights, score board and parts of space ship
-photo realistic basketball, textures
-lighting of spaceship in tunnel (Renderman)
-stretching and breaking logo animation
-model of dog's teeth and gums
Jerry Maguire -model, textures, lighting, animation of direct TV satellite using physical model as reference
1995
Flipper -model of dolphin

For more information on the films listed above, visit the Internet Movie Data Base (imdb.com).


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